Resume

Level & Environment Artist.

Ubisoft Annecy Studio.
2016
The Division : I Worked on some missions of the game
2014
Assassin's Creed Unity .I worked on the Villa part of the game, more precisely on the outside and upgrade.
2013
Assassin's Creed 4 BlackFlag. Worked on SabaIsland multiplayer map.
2012
Assassin's Creed 3. Worked on NewYork Brewery and AnimusCore Multiplayer maps.
2011
Assassin's Creed Revelation. Worked on multiplayer maps such as Souk and Knight's hospital
Krysalide Studio/ Eden Games.
2007/2010
Worked on TestDrive Unlimited 2 as environment artist. worked on alone in the dark Inferno on playstation 3: level and objects modeling and optimizations for ps3.
Pôle IIID Ecole superieur de Conception & Realisation 2D/3D.
2004/2007
Licence concepteur réalisateur 3d, Infographie 2D/3D.
ISEFAC (Lille).
2002/2004
BTS, Computer Management /Network Administrator.